SpriteManager 2
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PackedSprite Member List

This is the complete list of members for PackedSprite, including all inherited members.

AddAnimation(UVAnimation anim)PackedSprite
AddSpriteResizedDelegate(SpriteResizedDelegate del)SpriteBase
Aggregate(PathFromGUIDDelegate guid2Path, LoadAssetDelegate load, GUIDFromPathDelegate path2Guid)PackedSpritevirtual
SpriteBase.AnchorSpriteRoot
anchorSpriteRoot
ANCHOR_METHOD enum nameSpriteRoot
AnimatingSpriteBase
animationsAutoSpriteBase
AnimCompleteDelegate(SpriteBase sprite)SpriteBase
AnimFrameDelegate(SpriteBase sprite, int frame)SpriteBase
autoResizeSpriteRoot
bleedCompensationSpriteRoot
BottomRightSpriteRoot
CalcPixelToUV()SpriteRoot
CalcSize()SpriteRoot
Clear()AutoSpriteBasevirtual
ClippedSpriteRoot
ClippingRectSpriteRoot
SpriteBase.ColorSpriteRoot
colorSpriteRoot
Copy(SpriteRoot s)PackedSpritevirtual
CopyAll(SpriteRoot s)AutoSpriteBasevirtual
Create(string name, Vector3 pos)PackedSpritestatic
Create(string name, Vector3 pos, Quaternion rotation)PackedSpritestatic
CurAnimIndexSpriteBase
defaultAnimSpriteBase
Delete()SpriteBasevirtual
DoAnim(int index)AutoSpriteBase
DoAnim(string name)AutoSpriteBase
DoAnim(UVAnimation anim)AutoSpriteBase
doNotTrimImagesAutoSpriteBase
DoNotTrimImagesAutoSpriteBase
drawLayerSpriteRoot
GetAnim(string name)AutoSpriteBase
GetCenterPoint()SpriteRoot
GetCurAnim()AutoSpriteBase
GetStateIndex(string stateName)AutoSpriteBasevirtual
GetUVs()SpriteRoot
GetVertices()SpriteRoot
heightSpriteRoot
Hide(bool tf)SpriteBasevirtual
hideAtStartSpriteRoot
ignoreClippingSpriteRoot
ImageSizeSpriteRoot
IsAnimating()SpriteBase
IsHidden()SpriteRoot
ManagedSpriteRoot
managedSpriteRoot
managerSpriteRoot
offsetSpriteRoot
PauseAnim()SpriteBase
persistentSpriteRoot
PixelCoordToUVCoord(Vector2 xy)SpriteRoot
PixelCoordToUVCoord(int x, int y)SpriteRoot
pixelPerfectSpriteRoot
PixelSizeSpriteRoot
PixelSpaceToUVSpace(Vector2 xy)SpriteRoot
PixelSpaceToUVSpace(int x, int y)SpriteRoot
planeSpriteRoot
PlayAnim(UVAnimation anim, int frame)AutoSpriteBase
PlayAnim(UVAnimation anim)AutoSpriteBase
PlayAnim(int index, int frame)AutoSpriteBase
PlayAnim(int index)AutoSpriteBasevirtual
PlayAnim(string name, int frame)AutoSpriteBase
PlayAnim(string name)AutoSpriteBasevirtual
PlayAnimInReverse(UVAnimation anim)AutoSpriteBase
PlayAnimInReverse(UVAnimation anim, int frame)AutoSpriteBase
PlayAnimInReverse(int index)AutoSpriteBasevirtual
PlayAnimInReverse(int index, int frame)AutoSpriteBase
PlayAnimInReverse(string name)AutoSpriteBasevirtual
PlayAnimInReverse(string name, int frame)AutoSpriteBase
playAnimOnStartSpriteBase
RemoveSpriteresizedDelegate(SpriteResizedDelegate del)SpriteBase
RenderCameraSpriteRoot
RevertToStatic()SpriteBase
SetAnchor(ANCHOR_METHOD a)SpriteRoot
SetAnimCompleteDelegate(AnimCompleteDelegate del)SpriteBase
SetAnimFrameDelegate(AnimFrameDelegate del)SpriteBase
SetBleedCompensation(float x, float y)SpriteRoot
SetBleedCompensation(Vector2 xy)SpriteRoot
SetCamera()SpriteRoot
SetCamera(Camera c)SpriteRootvirtual
SetColor(Color c)SpriteRootvirtual
SetCurFrame(int index)AutoSpriteBase
SetDrawLayer(int layer)SpriteRoot
SetFrame(UVAnimation anim, int frameNum)AutoSpriteBase
SetFrame(string anim, int frameNum)AutoSpriteBase
SetFrame(int anim, int frameNum)AutoSpriteBase
SetFrameInfo(SPRITE_FRAME fInfo)SpriteRoot
SetFramerate(float fps)SpriteBase
SetMaterial(Material mat)SpriteRoot
SetOffset(Vector3 o)SpriteRoot
SetPlane(SPRITE_PLANE p)SpriteRoot
SetSize(float w, float h)SpriteRootvirtual
SetSpriteResizedDelegate(SpriteResizedDelegate del)SpriteBase
SetState(int index)AutoSpriteBasevirtual
SetTexture(Texture2D tex)SpriteRoot
Setup(float w, float h)AutoSpriteBase
Setup(float w, float h, Material material)AutoSpriteBase
SpriteBase.SetUVs(Rect uv)SpriteRoot
SetUVsFromPixelCoords(Rect pxCoords)SpriteRoot
SetWindingOrder(WINDING_ORDER order)SpriteRoot
SPRITE_PLANE enum nameSpriteRoot
SpriteResizedDelegate(float newWidth, float newHeight, SpriteRoot sprite)SpriteRoot
staticTexPathPackedSprite
StopAnim()AutoSpriteBasevirtual
textureAnimationsPackedSprite
TopLeftSpriteRoot
TruncateBottom(float pct)SpriteRootvirtual
TruncateLeft(float pct)SpriteRootvirtual
TruncateRight(float pct)SpriteRootvirtual
TruncateTop(float pct)SpriteRootvirtual
Unclip()SpriteRootvirtual
UnclippedBottomRightSpriteRoot
UnclippedTopLeftSpriteRoot
UnpauseAnim()AutoSpriteBase
Untruncate()SpriteRootvirtual
UpdateCamera()SpriteRoot
UpdateUVs()SpriteRootvirtual
widthSpriteRoot
windingSpriteRoot
WINDING_ORDER enum nameSpriteRoot