Automatic Game Saving
and Beyond Software has developed a turn-key solution that requires
very little code to implement and can save and restore just about
any of your game's state
data. Now saving and restoring your run-time game state will involve
little more than dragging and dropping, and clicking a few checkboxes!
It works with all versions of Unity (Windows, Mac, Web, and iPhone).
Just a few of the features:
almost any publicly declared property or member as part of your save
game by simply checking a box next to which properties you want saved.
- Mark objects or prefabs for saving by simply dragging the GameDataSaver script onto them.
- Save object data created in-editor as well as prefabs instantiated at run-time!