Hundreds of people have already benefited from the features and performance that Above and Beyond Software’s SpriteManager provided to the Unity community. Now SpriteManager 2 takes advantage of Unity iPhone’s new dynamic batching feature and shifts the emphasis toward sprite animation features and ease-of-use.
Just a few of the features:
- Automatic sprite atlas generation
- Drag-and-drop animation building
- Visual interface using the inspector (not more coding blind!)
- Automatic pixel-perfect sprite sizing
- Support for using non-uniformly sized sprites
“…I hardly have to do anything myself anymore. … In all regards, SpriteManager 2 is the best buy I’ve done in ages (next to Unity of course).”
– Kristof Minnaert, Game Artist, www.maphart.com
Have a look at how easy working with sprites in Unity can be!:
Sprite Essentials
Managed Sprites
SuperSprite class
Older videos:
Overview Video
Sprite Tutorial Video
Sprite Timeline Editor
Image-based Offsetting
Support Guarantee
Above and Beyond Software guarantees e-mail and forum support for SpriteManager 2 for 60 days from the time of purchase, after which support will continue to be offered as time and resources permit.