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Sprite Manager 2

Hundreds of people have already benefitted from the features and performance that Above and Beyond Software's SpriteManager provided to the Unity community. Now Sprite Manager 2 takes advantage of Unity iPhone's new dynamic batching feature and shifts the emphasis toward sprite animation features and ease-of-use.

Just a few of the features:

  • Automatic sprite atlas generation
  • Drag-and-drop animation building
  • Visual interface using the inspector (not more coding blind!)
  • Automatic pixel-perfect sprite sizing
  • Support for using non-uniformly sized sprites

"...I hardly have to do anything myself anymore. ... In all regards, Sprite Manager 2 is the best buy I've done in ages (next to Unity of course)."
- Kristof Minnaert, Game Artist, www.maphart.com

Have a look at how easy working with sprites in Unity can be!:

Sprite Essentials
Managed Sprites
SuperSprite class

Older videos:
Overview Video
Sprite Tutorial Video
Sprite Timeline Editor

Image-based Offsetting

Support Guarantee

Above and Beyond Software guarantees e-mail and forum support for SpriteManager 2 for 60 days from the time of purchase, after which support will continue to be offered as time and resources permit.


Order Now - $149 USD


What People Are Saying

"[SpriteManager 2] is a great addition to Unity and even though I only installed it tonight, I already have saved myself hours of work."
- Stephen Eddy, Ascii Studios, www.asciistudios.com
"So polished and well done. ... Thanks for making my life easier, and at a reasonable price!"
-
Patrick Swinnea, Boiled Goose, LLC, www.boiledgoose.com
"I've been using SM2 RC1 for a few days now and it has really helped speed up my dev time! Thanks!"
- Tim Miller, www.tim-miller.org
"As a coder it means huge savings not only on coding time but also on not having to involve a Designer in building an atlas. All I need are the pngs and I am good to go.  Massive recommendation from me and really can't speak highly enough of this product." - Stephen Barker
"As a Designer using SM2, I am creating my own animated Sprites on screen in seconds and thinking wow!  I used to rely on a Dev to do this. Now I can test my sprite animations inside Unity.  The non-uniform sprites feature is a real atlas space saver and Atlas Builder saves me the laborious task of creating atlas legends.  Great product."
- Neil McGarry, Living Artz
"Bought it with RC1 and can only agree, it saves you really time if you are doing 2D work and lets you focus on the important thing instead of messing around with more or less complex constructs either of 3D model data with bones or alternatively longwinded code constructs with SM1 / SpriteUI"
- Marc 'Dreamora' Schaerer, GayaSoft, www.gayasoft.ch

Third-party Tools for use with SM2
TimelineFX - Download - Order
A powerful particle effects editor which can generate animated sprite image sequences to be used with SM2.  Perfect for creating animated explosions, flares, etc, without eating nearly as much fillrate or CPU as a regular particle system.








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